Plato Games Inc., created by Gail Nelson (AKA “the Game Lady”), sees games as a way of engaging young minds so that they can enhance their basic math skills during their early education.

“Curriculum and pedagogy should provide opportunities for deep and passionate engagement with ideas and experiences that matter to young people and their teachers… We value creative or alternative approaches to education that bring life to the subject disciplines deemed essential to education.” – Canadian Education Association.

When developing her unique educational games, Gail spent time with children – both inside of classroom settings and out – interacting with them at their level so that she could more accurately assess how they learned and what sparked their interest. Gail paid particular attention to the children who were more reluctant to participate in their learning and seemed uninterested in classroom activities. What she learned was that the children were most responsive to advanced graphic design and sport themes, knowledge that became the foundation on which all her games are built.

Gail quickly discovered that her games were able to successfully engage students of all interest and skill levels, including those who generally lack enthusiasm and tend to struggle. By introducing early math concepts in manageable pieces, children are able to progress gradually and at their own pace, which allows them to grow their confidence and associate positive experiences with education. This is crucial in reducing frustration in children, and the frequently encountered “I hate math” attitude.

All of the games Gail introduces to the public, through her company Plato Games Inc., are pre-tested with age appropriate students for a minimum of two years prior to production. You are invited to please review some of the testimonials from our “game experts” and their teachers on the Testimonials section of this website.

“It is so gratifying to see a child light up with enthusiasm for learning, or to see the excitement of a teacher who is able to reach the children that are prone to struggle,” says Gail. “Kids go further when they can play to learn.”